------------------------------------------------------------------------ r1175 | truelight | 2004-12-19 16:26:45 +0000 (Sun, 19 Dec 2004) | 4 lines -Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING, resulting in order-lists mixing together (maybe tnx to Darkvater, not sure though..) ------------------------------------------------------------------------ r1174 | truelight | 2004-12-19 15:14:55 +0000 (Sun, 19 Dec 2004) | 2 lines -Fix: [Network] All strings can now be translated (no more hardcoded strings) ------------------------------------------------------------------------ r1173 | truelight | 2004-12-19 14:42:17 +0000 (Sun, 19 Dec 2004) | 3 lines -Fix: [Network] Console input in dedicated server for windows was not working (Hackykid) ------------------------------------------------------------------------ r1172 | truelight | 2004-12-19 14:08:29 +0000 (Sun, 19 Dec 2004) | 2 lines -Fix: [Network] Pressing CTRL+C in dedicated server now closed the server ------------------------------------------------------------------------ r1171 | dominik | 2004-12-19 13:28:09 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: Console hotkey works again on keyboards where this key is a deadkey. ------------------------------------------------------------------------ r1170 | dominik | 2004-12-19 13:06:20 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: news_gui.c should compile everywhere without warnings now. ------------------------------------------------------------------------ r1169 | truelight | 2004-12-19 10:24:45 +0000 (Sun, 19 Dec 2004) | 3 lines -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now stay a spectator even if someone else joins. ------------------------------------------------------------------------ r1168 | truelight | 2004-12-19 10:17:26 +0000 (Sun, 19 Dec 2004) | 4 lines -Cleanup: [Network] Cleaned the network code a bit. Added 'const' and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely. ------------------------------------------------------------------------ r1167 | dominik | 2004-12-19 09:39:19 +0000 (Sun, 19 Dec 2004) | 2 lines Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well. ------------------------------------------------------------------------ r1166 | dominik | 2004-12-19 09:33:02 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more ------------------------------------------------------------------------ r1165 | dominik | 2004-12-19 09:31:35 +0000 (Sun, 19 Dec 2004) | 2 lines Fix: [ 1085255 ] Docks now have a button to display the catchment area ------------------------------------------------------------------------ r1164 | dominik | 2004-12-19 09:30:05 +0000 (Sun, 19 Dec 2004) | 2 lines Redid fix from revision 1163 to work with all patch settings ------------------------------------------------------------------------ r1163 | dominik | 2004-12-18 21:11:45 +0000 (Sat, 18 Dec 2004) | 2 lines Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more ------------------------------------------------------------------------ r1162 | dominik | 2004-12-18 18:58:03 +0000 (Sat, 18 Dec 2004) | 2 lines The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup. ------------------------------------------------------------------------ r1161 | tron | 2004-12-18 18:19:49 +0000 (Sat, 18 Dec 2004) | 1 line Don't make redundant GetAirport() calls, use the cached value ------------------------------------------------------------------------ r1160 | truelight | 2004-12-18 18:13:37 +0000 (Sat, 18 Dec 2004) | 2 lines -Fix: redid revision 1159. pid_t should not be defined under windows. ------------------------------------------------------------------------ r1159 | darkvater | 2004-12-18 18:05:56 +0000 (Sat, 18 Dec 2004) | 1 line -Fix: pid_t was unknown to windows; typedeffed to int. ------------------------------------------------------------------------ r1158 | tron | 2004-12-18 17:31:02 +0000 (Sat, 18 Dec 2004) | 1 line Make network compile on SunOS ------------------------------------------------------------------------ r1157 | dominik | 2004-12-18 16:00:10 +0000 (Sat, 18 Dec 2004) | 2 lines Enhanced the config file (openttd.cfg) to use another section type. "List sections" as opposed to "variable sections" contain a list of values, separated by a new line. This is now used for the [newgrf] group. You have to edit each line in this section from e.g. "0 = firstset.grf" to only "firstset.grf". ------------------------------------------------------------------------ r1154 | truelight | 2004-12-18 14:19:21 +0000 (Sat, 18 Dec 2004) | 2 lines -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex) ------------------------------------------------------------------------ r1153 | truelight | 2004-12-18 13:38:27 +0000 (Sat, 18 Dec 2004) | 3 lines -Fix: FindCatchmentRadius is now a function that uses the enums instead of magic numbers (tnx to Stumo) ------------------------------------------------------------------------ r1152 | truelight | 2004-12-18 13:15:41 +0000 (Sat, 18 Dec 2004) | 2 lines -Add: [Network] Added signal handling (GeniusDex) ------------------------------------------------------------------------ r1151 | tron | 2004-12-18 12:46:29 +0000 (Sat, 18 Dec 2004) | 1 line Fix last commit |: ------------------------------------------------------------------------ r1150 | tron | 2004-12-18 12:40:34 +0000 (Sat, 18 Dec 2004) | 4 lines Fixes: - Don't crash when building or destroying airport without depots (bugs were latent before r1149) - Delete all hangar windows when destroying an airport, not just the first one (before r1149 none where deleted) ------------------------------------------------------------------------ r1149 | tron | 2004-12-18 12:19:04 +0000 (Sat, 18 Dec 2004) | 1 line Fix hack which abuses first TileIndex of airport depot array as number of depots (similar change as in map branch) ------------------------------------------------------------------------ r1148 | dominik | 2004-12-17 23:32:54 +0000 (Fri, 17 Dec 2004) | 1 line Fix: The console hotkey is finally working properly on all keyboards. It's the key on the top left corner ------------------------------------------------------------------------ r1146 | truelight | 2004-12-17 17:06:20 +0000 (Fri, 17 Dec 2004) | 2 lines -Fix: You can no longer change waypoints whom are owned by somebody else ------------------------------------------------------------------------ r1145 | tron | 2004-12-17 09:02:41 +0000 (Fri, 17 Dec 2004) | 1 line Remove stray line which crept in in last commit ------------------------------------------------------------------------ r1144 | tron | 2004-12-17 09:01:24 +0000 (Fri, 17 Dec 2004) | 1 line Don't rely on sizeof() to determine the map size, use MapSize() instead ------------------------------------------------------------------------ r1143 | miham | 2004-12-17 04:42:55 +0000 (Fri, 17 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1137 | truelight | 2004-12-16 15:51:18 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Replaces all strncpy with ttd_strlcpy.. windows really does not like strncpy for some silly reason. ------------------------------------------------------------------------ r1136 | truelight | 2004-12-16 15:35:19 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] Revision check on windows-servers is working now ------------------------------------------------------------------------ r1135 | truelight | 2004-12-16 14:57:25 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: added map.c/h to vc6 project file (bociusz) ------------------------------------------------------------------------ r1131 | truelight | 2004-12-16 13:59:23 +0000 (Thu, 16 Dec 2004) | 9 lines -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off'). When enabled, empty companies (companies with no active clients) with no password are declared bankrupt after 1 year of emptyness. For empty companies with password, the password is removed after 3 years of emptyness. The delay of removing company/password can be configured via: - 'set autoclean_protected ' - 'set autoclean_unprotected ' ------------------------------------------------------------------------ r1130 | tron | 2004-12-16 12:30:13 +0000 (Thu, 16 Dec 2004) | 1 line Add helper functions to query map size ------------------------------------------------------------------------ r1129 | truelight | 2004-12-16 11:36:57 +0000 (Thu, 16 Dec 2004) | 4 lines -Add: [Network] Added 'reset_company '. If a company is empty (no clients logged on to it), a server can delete a company via this command in the console. ------------------------------------------------------------------------ r1128 | truelight | 2004-12-16 11:36:00 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] Going bankrupt of human-players was corrupted in networkgames ------------------------------------------------------------------------ r1127 | truelight | 2004-12-16 11:35:08 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Protect the network against an illegal PLAYER_CTRL (in which a modified client could, for example, delete a random active company) ------------------------------------------------------------------------ r1126 | truelight | 2004-12-16 11:12:59 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Pressing Disconnect on the GUI puts you back to the main-menu (so you no longer stay ingame (if you were)) ------------------------------------------------------------------------ r1125 | truelight | 2004-12-16 11:09:00 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] You can now safely join a company again ------------------------------------------------------------------------ r1124 | truelight | 2004-12-16 11:04:43 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Also the server now has the option Give Money in ClientList (tnx to teeone for reporting) ------------------------------------------------------------------------ r1121 | darkvater | 2004-12-15 23:33:04 +0000 (Wed, 15 Dec 2004) | 2 lines -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San) -To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2. ------------------------------------------------------------------------ r1119 | miham | 2004-12-15 22:50:20 +0000 (Wed, 15 Dec 2004) | 1 line Fixed url in manpage ------------------------------------------------------------------------ r1118 | matthijs | 2004-12-15 22:46:53 +0000 (Wed, 15 Dec 2004) | 3 lines * Added a minimal manpage with references to where to get real info * Specified installation locations in the os/debian/rules script so it works now. ------------------------------------------------------------------------ r1117 | tron | 2004-12-15 22:18:54 +0000 (Wed, 15 Dec 2004) | 1 line Move map arrays and some related macros into their own files map.c and map.h ------------------------------------------------------------------------ r1116 | truelight | 2004-12-15 22:06:47 +0000 (Wed, 15 Dec 2004) | 3 lines -Add: [Console] With 'set server_advertise on/off' you can put server advertise on/off via console (requested by imachine) ------------------------------------------------------------------------ r1115 | tron | 2004-12-15 22:05:40 +0000 (Wed, 15 Dec 2004) | 1 line Put every source file on an extra line ------------------------------------------------------------------------ r1114 | miham | 2004-12-15 21:54:13 +0000 (Wed, 15 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1113 | truelight | 2004-12-15 21:54:07 +0000 (Wed, 15 Dec 2004) | 5 lines -Add: [Network] Added the GUI part for server advertising. When you go to Start Server, you can select by connection: 'Internet (advertise)'. When selected, the server will announce itself to the server-list at http://servers.openttd.org (when finished) ------------------------------------------------------------------------ r1112 | truelight | 2004-12-15 21:45:44 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: _decode_parameters was increased to [20], but not all temp-dparams were ------------------------------------------------------------------------ r1111 | darkvater | 2004-12-15 21:45:05 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Some language file fixes. Added a space in 'company information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations. ------------------------------------------------------------------------ r1110 | darkvater | 2004-12-15 21:30:20 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Empty console commands were executed and returned error message (sign_de for GeniusDex) ------------------------------------------------------------------------ r1109 | tron | 2004-12-15 21:25:33 +0000 (Wed, 15 Dec 2004) | 1 line Fix c&p bug: In vehicle lists a name was displayed for road vehicles even if they had none ------------------------------------------------------------------------ r1108 | truelight | 2004-12-15 21:13:52 +0000 (Wed, 15 Dec 2004) | 7 lines -Fix: [Network] Fixed problem around slow clients: They joined, they got the map, but it took some time before the new player was created. In this time a player could do stuff, causing a player-id-mismatch, and the player was kicked out. Now a player get's a nice GUI which says: registering.. When that is gone, the player is joined and can play safely. Tnx to Moriarty for bugging me with this bug ;) ------------------------------------------------------------------------ r1107 | truelight | 2004-12-15 20:24:26 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Network] A spectator can no longer buy/sell shares of companies ------------------------------------------------------------------------ r1106 | truelight | 2004-12-15 20:10:34 +0000 (Wed, 15 Dec 2004) | 3 lines -Add: [Network] Added master-server protocol and advertise to master-server option. No GUI yet, and disabled by default (it still is WIP) ------------------------------------------------------------------------ r1104 | darkvater | 2004-12-15 20:08:01 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug! -VS.NET now treats warnings as errors too in the release build. ------------------------------------------------------------------------ r1102 | truelight | 2004-12-15 17:40:12 +0000 (Wed, 15 Dec 2004) | 3 lines -Fix: [Console] 'set server_pw' was acting crazy when you typed more chars then it could take ------------------------------------------------------------------------ r1101 | truelight | 2004-12-15 17:31:18 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Console] Removed magic numbers ------------------------------------------------------------------------ r1100 | truelight | 2004-12-15 17:24:10 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Console] 'set company_pw' is now working again (Hackykid) ------------------------------------------------------------------------ r1098 | darkvater | 2004-12-15 16:51:55 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c) ------------------------------------------------------------------------ r1096 | truelight | 2004-12-15 15:19:51 +0000 (Wed, 15 Dec 2004) | 4 lines -Fix: [Network] PlayAs is now registered correctly -Codewise: [Network] Cleaned some code, removed some comment, changed some wrong comment ------------------------------------------------------------------------ r1095 | darkvater | 2004-12-15 11:42:05 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: scenario editor road-build-gui works again altough shortcuts are screwed. -Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/) ------------------------------------------------------------------------ r1094 | miham | 2004-12-15 10:56:33 +0000 (Wed, 15 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1093 | darkvater | 2004-12-15 00:31:08 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. ------------------------------------------------------------------------ r1092 | dominik | 2004-12-14 21:56:01 +0000 (Tue, 14 Dec 2004) | 1 line Fix: Autorail can be accessed with the 'a' hotkey again ------------------------------------------------------------------------ r1091 | dominik | 2004-12-14 20:54:01 +0000 (Tue, 14 Dec 2004) | 1 line Fix: Finally station names use 100% the correct color in transparent mode ------------------------------------------------------------------------ r1090 | truelight | 2004-12-14 20:27:00 +0000 (Tue, 14 Dec 2004) | 6 lines -Fix: Made the _openttd_revision variable global, and with that hopefully killed the windows-revision problem. If WITH_REV is defined, for both Windows as *nix system _openttd_revision is filled with normal info, else _openttd_revision is set to 'norev000' -Fix: Small possible server-crash ------------------------------------------------------------------------ r1089 | miham | 2004-12-14 20:21:52 +0000 (Tue, 14 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1088 | dominik | 2004-12-14 19:47:35 +0000 (Tue, 14 Dec 2004) | 2 lines Strings cleanup. Renamed some strings to reflect their content. ------------------------------------------------------------------------ r1086 | truelight | 2004-12-14 18:17:24 +0000 (Tue, 14 Dec 2004) | 2 lines -Fix: [Network] [ 1084774 ] Fixed quick-share-sell bug ------------------------------------------------------------------------ r1085 | truelight | 2004-12-14 18:13:02 +0000 (Tue, 14 Dec 2004) | 3 lines -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error resulted in infinite money (or assert) ------------------------------------------------------------------------ r1084 | dominik | 2004-12-14 17:38:48 +0000 (Tue, 14 Dec 2004) | 2 lines Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open. ------------------------------------------------------------------------ r1083 | dominik | 2004-12-14 17:06:54 +0000 (Tue, 14 Dec 2004) | 2 lines Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de) ------------------------------------------------------------------------ r1082 | dominik | 2004-12-14 16:53:38 +0000 (Tue, 14 Dec 2004) | 4 lines Feature: Chat toolbar - to chat with all players press Return (or Shift-T) and type in the message - Press Return again to send the message ------------------------------------------------------------------------ r1081 | miham | 2004-12-14 15:24:36 +0000 (Tue, 14 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1080 | tron | 2004-12-14 08:01:12 +0000 (Tue, 14 Dec 2004) | 2 lines Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate. ------------------------------------------------------------------------ r1079 | darkvater | 2004-12-14 00:45:24 +0000 (Tue, 14 Dec 2004) | 1 line -Fix: you can once again quit the game in windows by pressing ALT+F4 or the 'exit' button in the main menu. ------------------------------------------------------------------------ r1078 | bjarni | 2004-12-13 22:19:37 +0000 (Mon, 13 Dec 2004) | 1 line md5.c vc6 + vs.net fix for release builds (sign_de) ------------------------------------------------------------------------ r1077 | dominik | 2004-12-13 22:13:02 +0000 (Mon, 13 Dec 2004) | 5 lines Implements scripts/autoexec.scr to get executed on game starting (sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry ------------------------------------------------------------------------ r1076 | dominik | 2004-12-13 22:10:12 +0000 (Mon, 13 Dec 2004) | 3 lines Feature: Patch setting to autosave the game on exit If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more. ------------------------------------------------------------------------ r1075 | miham | 2004-12-13 21:28:38 +0000 (Mon, 13 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1074 | dominik | 2004-12-13 21:23:28 +0000 (Mon, 13 Dec 2004) | 3 lines Fix: server_bind_ip was set to 255.255.255.255 by default The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg ------------------------------------------------------------------------ r1073 | dominik | 2004-12-13 20:45:55 +0000 (Mon, 13 Dec 2004) | 3 lines - condebugger extended a bit [shows the commandline] (sign_de) - fixed handling of aliases with parameters (sign_de) ------------------------------------------------------------------------ r1072 | dominik | 2004-12-13 20:12:45 +0000 (Mon, 13 Dec 2004) | 1 line Fixed a few warnings that made trouble in VS .NET 2003 ------------------------------------------------------------------------ r1069 | truelight | 2004-12-13 19:55:31 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Network] Added UDP-packet for detail info about a server for upcoming server-listing ------------------------------------------------------------------------ r1068 | truelight | 2004-12-13 19:54:44 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Console] Let the client remember his own name-change ------------------------------------------------------------------------ r1067 | truelight | 2004-12-13 19:07:54 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Console] Added comment for scripts (everything behind the # is ignored) (GeniusDex / sign_de) ------------------------------------------------------------------------ r1066 | truelight | 2004-12-13 18:53:59 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting) ------------------------------------------------------------------------ r1065 | truelight | 2004-12-13 18:51:08 +0000 (Mon, 13 Dec 2004) | 2 lines -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de) ------------------------------------------------------------------------ r1064 | truelight | 2004-12-13 18:34:31 +0000 (Mon, 13 Dec 2004) | 2 lines -Fixed typo (tnx GeniusDex) ------------------------------------------------------------------------ r1063 | tron | 2004-12-13 18:33:47 +0000 (Mon, 13 Dec 2004) | 3 lines Improve scrolling limits a bit. You now can scroll further away from the map at the NW and NE edge. Hopefully this new code is also a bit more comprehensible than the old. (; ------------------------------------------------------------------------ r1062 | truelight | 2004-12-13 18:32:49 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Console] Compile warnigs in Get/SetPatchSettings ------------------------------------------------------------------------ r1061 | truelight | 2004-12-13 17:58:53 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly ------------------------------------------------------------------------ r1059 | truelight | 2004-12-13 17:47:21 +0000 (Mon, 13 Dec 2004) | 4 lines -Fix: [Console] Renamed 'set port' to 'set server_port' -Add: [Network] Add ip-bind ('set server_bind_ip ' in console or use scripts/pre_dedicated.scr) ------------------------------------------------------------------------ r1058 | truelight | 2004-12-13 17:07:32 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map (this annoyed me for some time now) ------------------------------------------------------------------------ r1057 | truelight | 2004-12-13 17:04:41 +0000 (Mon, 13 Dec 2004) | 4 lines -Add: [Network] 'set port ' changes the port of the server (after reboot) -Fix: [Network] Fixed warnings that came with last revision -Cleanup: [Network] Removed an unused var (_network_client_port) ------------------------------------------------------------------------ r1056 | truelight | 2004-12-13 16:51:10 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Network] Give the dedicated-server always a console in windows (sign_de) ------------------------------------------------------------------------ r1055 | truelight | 2004-12-13 16:16:28 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Console] Special for dedicated servers: - You can change patch settings via 'set patch []' ------------------------------------------------------------------------ r1054 | truelight | 2004-12-13 16:15:21 +0000 (Mon, 13 Dec 2004) | 3 lines -Fix: [Network] Redid revision 1024, only a bit more nice this time (revision length is back to 10, and checking is now done correctly) ------------------------------------------------------------------------ r1053 | truelight | 2004-12-13 15:07:33 +0000 (Mon, 13 Dec 2004) | 8 lines -Change: [Console] Changed 'setservername', 'setpassword', 'protect' and 'name' in: - set server_pw "password" - set server_name "servername" - set company_pw "password" - set name "playername" (patch by sign_de) ------------------------------------------------------------------------ r1052 | truelight | 2004-12-13 14:57:58 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Network] You can't join a server when revision mismatches. ------------------------------------------------------------------------ r1051 | truelight | 2004-12-13 14:49:31 +0000 (Mon, 13 Dec 2004) | 3 lines -Fix: [Network] New Company button is disabled when there is no more space for a new company ------------------------------------------------------------------------ r1050 | truelight | 2004-12-13 14:43:41 +0000 (Mon, 13 Dec 2004) | 3 lines -Fix: [Network] Scripts are no longer under revision control -Add: [Network] Moved original scripts to be example scripts ------------------------------------------------------------------------ r1045 | truelight | 2004-12-13 11:17:59 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: OpenTTD compiles again under VC6 (sign_de) ------------------------------------------------------------------------ r1042 | truelight | 2004-12-13 09:01:24 +0000 (Mon, 13 Dec 2004) | 3 lines -Fix: [Network] Hopefully enabled revision-check for windows (somehow windows uses WITH_REV_HACK instead of WITH_REV :s) ------------------------------------------------------------------------ r1041 | tron | 2004-12-13 07:41:04 +0000 (Mon, 13 Dec 2004) | 2 lines Under certain circumstances obsolete fields are included in the size calculation of a chunk in a savegame which leads to failed loads. This wasn't triggered because the necessary conditions weren't met. ------------------------------------------------------------------------ r1040 | dominik | 2004-12-12 22:05:08 +0000 (Sun, 12 Dec 2004) | 1 line Fix: All character hotkeys are disabled now when a window for typing is open ------------------------------------------------------------------------ r1039 | bjarni | 2004-12-12 21:18:39 +0000 (Sun, 12 Dec 2004) | 1 line Makefile: now RELEASE flag can contain () too ------------------------------------------------------------------------ r1038 | dominik | 2004-12-12 20:36:24 +0000 (Sun, 12 Dec 2004) | 3 lines Feature: OpenTTD runs with the grf files of the DOS version Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up. ------------------------------------------------------------------------